WinEcon is an interactive learning software package for economics, business economics, maths for economics and the range of Sloman textbooks designed to support economics courses. The software provides many hours of tutorial material and includes: all the relevant theory, interactive exercises, self-assessment questions, economics databases and an economic glossary. Teachers of economics can integrate WinEcon into their Virtual Learning Environment (VLE) by creating links from any Web page, Word, Powerpoint or Excel document to specific WinEcon topics. Students working on their own machines can also make full use of these features to link to specific WinEcon screens from their lecturer's Web pages by installing the single user software.
Software in Principles of Macroeconomics
Thinkwell is a commercial learning tutorial service that supports economics, microeconomics and macroeconomics courses. It consists of video lectures that give simultaneous views of the lecturer and his slides and animations. Online interactive exercises with feedback, review notes, course management tools and a dedicated website for users. Lecturers can customise the course and view the results of interactive tests taken by their students. The materials are available online via subscription and require Flash / QuickTime / Java to load.
Classic economic models is a set of economic models that run through a web browser, some of which are available as free trials. The models are divided into micro and macro models, covering topics such as perfect competition, Keynsian models, price discrimination and utility-based valuation of risk. The models take the form of model link files which can be read by the EconModel plug-in. Access to the non-free models requires an annual subscription, currently 20 USD for a year. Most of the models have exercise sheets in PDF suitable for printing.
A freeware macroeconomic game for undergraduates, based on Windows forms. The player takes the role of Bulgaria's Minister of Finance, setting a tax rate and government spending rate each quarter. The software graphs the outcomes, gives headlines on the player's performance, and has a built-in glossary. The game is described, with screenshots, in the linked case study, and the "Download" section lets you download the game.