Online Text and Notes in Game Theory
This 39-page PDF document is a draft of an encyclopedia entry and has been released as a research report by LSE's Centre for Discrete and Applicable Mathematics. It has ten sections and includes a glossary. The final version was published in volume 2 of the Encyclopedia of Information Systems in 2002.
This set of talks was given on 8 January 2009 as part of the PhD seminar series organised by the School of Economics and Finance of the University of St Andrews. Prof. Thomas Lux speaks on how economic systems can be seen as evolutionary models, where agents interact with each other and a selection process favours the most successful. He introduces underlying dynamical systems as well as the necessary game theoretic concepts. Video can be downloaded in WMV format and presentation slides / handouts are also available.
Detailed lecture notes, slides, problem sets and exam questions from Muhamet Yildiz's 'Economic applications of game theory' course in 2004. The syllabus, lecture notes, slides, exams and problem sets are available to download as PDF files. It includes supplementary notes on rationaliazability, partnership games and forward induction.
Laboratory and Field Experiments: What can we learn from them? is a summary of a paper by two leading experimental economists setting out principles and procedure for experimentation. Highlights and suggests solutions for problems of self-selection bias among volunteers and other biases in test design; highlights ways that field experiments can complement or improve on laboratory experiments.


