This game is intended to be used at a variety of educational levels and claims to cover all the major concepts of a course in macroeconomics. When playing Econland, students manage the economy of a country through a seven year business cycle, making monetary and fiscal policy decisions. Course leaders can configure some aspects of the model that their learners interact with. For education institutions, subscription costs 9 dollars per student per six-month period. This also includes access to a range of learning resources, including a weekly online economics newspaper, a quiz, videos and a discussion forum.